- The Relic First Guardian two handed build centers on Ambition of the Sunken and deliberate defensive play.
- Early weapon route begins below Camp of Faded Mist Forest and leads to the Pond of Misty Greed.
- Weapon advantage includes 134 attack power, an 8% attack increase, and 50% maximum HP.
- Defensive focus rewards blocking while making dodge timing and stamina control more important.
- Main trade-off is 30% higher stamina consumption when dodging with Ambition of the Sunken equipped.
The Relic First Guardian two handed build: Early Route
Ambition of the Sunken is one of the most useful early options for players who want a heavy two-handed weapon. The route begins at the fork below the main hub in Camp of Faded Mist Forest. From there, follow the path toward the purple-marked area and continue until you reach the pond.
The route is short enough to attempt early, but the pond contains enemies that should be defeated before you focus on the nearby interaction and chest. You can collect materials along the way, including the Corrupted Magic Crystal, but the main objective is reaching the Pond of Misty Greed.
Video Highlights:
- The route starts below Camp of Faded Mist Forest.
- The path continues through the mist toward the pond.
- Defeating the enemies gives you safer access to the chest area.
- The Sealing Stone of Sunken Time interaction precedes the weapon chest.
- Ambition of the Sunken provides a major early attack upgrade over the starting weapon.
| Route Stage | Location or Landmark | Main Objective |
|---|---|---|
| 1 | Fork below Camp of Faded Mist Forest | Begin the route |
| 2 | Path toward the purple area | Follow the road upward |
| 3 | Pond of Misty Greed | Prepare for the nearby enemies |
| 4 | Misty pond interaction | Obtain the Sealing Stone of Sunken Time |
| 5 | Chest beside the interaction | Loot Ambition of the Sunken |
Stay focused on the pond route instead of wandering through every side path. Optional pickups can be collected, but the weapon chest is the key objective.
Ambition of the Sunken Weapon Profile
The defining feature of this two-handed setup is the difference between raw power and handling speed. The starting Oath of the Last Ember has 72 attack power, while Ambition of the Sunken has 134 attack power. That increase gives the build a stronger damage foundation as soon as the weapon enters your inventory.
The weapon also changes how you manage defense. Its effects favor blocking enemy attacks, while dodging becomes more expensive. This makes the setup less suited to constant evasive movement and more effective when you read an enemy’s attack pattern, defend at the correct moment, and answer with a heavy swing.
| Weapon | Attack Power | Positive Effects | Drawback |
|---|---|---|---|
| Oath of the Last Ember | 72 | Starting weapon | Lower attack power |
| Ambition of the Sunken | 134 | 20% lower stamina cost while blocking; 8% attack; 50% max HP | 30% higher stamina cost while dodging |
What the Effects Mean
- 134 attack power: This is the most immediate reason to replace the starting weapon.
- 20% lower blocking stamina cost: Blocking becomes more sustainable during guarded exchanges.
- 8% attack increase: Your overall offensive output benefits from the weapon’s built-in effect.
- 50% maximum HP: The larger health pool gives you more room to survive mistakes.
- 30% higher dodge stamina cost: Repeated rolls can quickly consume the resource needed for another defensive action.
The combination creates a clear identity: a durable bruiser who accepts slower attacks in exchange for stronger hits and more forgiving health management. It does not remove the need for timing. Instead, it shifts the priority from repeated dodges to controlled defense.
Power
- 134 attack power
- Heavy swings hit harder than the 72-power starting weapon
- Strong choice for direct melee pressure
Durability
- 50% maximum HP
- More tolerance for missed timings
- Supports a committed frontline style
Defense
- 20% lower blocking stamina cost
- Encourages guarded exchanges
- Best paired with patient counterattacks
Use Ambition of the Sunken as the centerpiece of a block-oriented setup. Its bonuses work together when you defend first and attack during a safe opening.
Two-Handed Combat Strategy
A successful two-handed setup is not about attacking constantly. Ambition of the Sunken has slower, more powerful swings than the starting sword-and-board weapon, so each attack should be chosen with more care. Begin by observing the enemy’s range and attack rhythm. When a strike is about to land, block if you have enough stamina, then use the recovery window to deliver a heavy attack.
Dodging remains useful, but it should become a deliberate tool rather than your only defense. The weapon’s dodge penalty means that repeated rolls can leave you without enough stamina to block or attack. A short reposition, a well-timed block, and a single committed swing are usually more consistent than several panic dodges.
Read the Encounter
Watch the enemy’s distance, wind-up animation, and attack direction before committing to a swing. Heavy weapons punish rushed inputs because their attacks take longer to complete.
Choose Block or Dodge
Prefer blocking when the attack is predictable and your stamina is available. Dodge only when you need to avoid a dangerous position, a wide attack, or an attack that is difficult to block.
Wait for Recovery
After the enemy finishes its attack, use the opening to land one powerful swing. Avoid extending the combo if the enemy is already preparing another attack.
Reset Your Position
Create space after your attack and watch your stamina. A controlled reset keeps you ready for the next block, dodge, or counterattack.
| Combat Situation | Preferred Response | Reason |
|---|---|---|
| Predictable single strike | Block, then counter | Uses the weapon’s defensive bonuses |
| Wide or difficult-to-read attack | Dodge once, reposition | Avoids spending stamina on repeated rolls |
| Enemy recovery animation | Heavy swing | Maximizes the weapon’s high attack power |
| Low stamina | Stop attacking and reset | Preserves access to defense |
| Multiple enemies | Separate targets first | Reduces the chance of being surrounded |
Managing Slow Attacks
The weapon’s slower animations are an important part of its identity. Do not start a heavy swing simply because an enemy is nearby. Instead, attack after a blocked strike, during a clear recovery animation, or when the enemy has committed to a long movement.
A strong pattern is:
- Hold position and observe.
- Block the incoming attack.
- Confirm the enemy has entered recovery.
- Land one heavy swing.
- Move away or prepare to block again.
This rhythm is especially useful for players who prefer predictable exchanges over fast, aggressive movement.
The 30% dodge stamina increase can make panic rolling costly. Avoid chaining dodges unless repositioning is safer than blocking.
Recommended Setup and Playstyle
The best version of this build is defined less by a complicated loadout and more by consistent decision-making. Ambition of the Sunken already supplies the central offensive and defensive benefits, so your playstyle should support those effects instead of fighting them.
Use the increased maximum HP to absorb occasional mistakes, not to ignore enemy attacks. The 50% health increase provides additional room for learning, but heavy attacks still require proper spacing. Likewise, the 8% attack increase improves pressure, but it does not make every opening safe.
Patient Bruiser
Block incoming attacks, wait for recovery, and answer with one strong hit.
Guarded Explorer
Move through unfamiliar areas with blocking as your primary emergency defense.
Measured Dodger
Use a single dodge for positioning instead of relying on repeated evasive rolls.
Heavy Punisher
Prioritize enemy recovery windows where a slower attack has time to connect.
| Build Priority | Recommended Focus | Avoid |
|---|---|---|
| Offense | High-confidence heavy swings | Blind attacks at close range |
| Defense | Blocking and enemy pattern recognition | Constant panic dodging |
| Stamina | Preserve enough for defense | Spending the full bar on movement |
| Health | Use the 50% maximum HP as a buffer | Treating extra health as immunity |
| Positioning | Fight from stable, readable spacing | Allowing several enemies to surround you |
Who Should Use This Setup?
Ambition of the Sunken is a good fit for players who:
- Prefer powerful melee attacks over rapid weapon animations.
- Enjoy blocking and counterattacking.
- Want additional maximum HP during early progression.
- Are comfortable trading dodge efficiency for stronger defensive exchanges.
- Prefer a deliberate combat loop with fewer, more meaningful attacks.
It may feel less comfortable for players who rely on frequent dodges or fast repositioning. That does not make the weapon unusable for agile players, but it does require a more disciplined stamina plan.
Choose this setup when you want a durable, high-impact melee approach. If constant dodging is your main habit, practice short defensive sequences before relying on the weapon in harder encounters.
Acquisition Checklist and Progression Notes
The weapon can be collected during the early portion of progression by following the route from Camp of Faded Mist Forest to the Pond of Misty Greed. The interaction with the glowing object provides the Sealing Stone of Sunken Time, while the nearby chest contains the weapon itself.
Use the checklist below to confirm that the route is complete and the weapon is ready for testing.
Early Two-Handed Weapon Checklist:
- Reach the fork below Camp of Faded Mist Forest
- Follow the path toward the purple-marked area
- Defeat the enemies near the Pond of Misty Greed
- Interact with the glowing object and obtain the Sealing Stone of Sunken Time
- Open the nearby chest and equip Ambition of the Sunken
| Objective | Completion Standard | Build Benefit |
|---|---|---|
| Reach the route | Arrive at the fork below the early hub | Starts the weapon path |
| Clear the pond | Defeat the nearby enemies | Creates safer access to the chest |
| Use the interaction | Collect the Sealing Stone of Sunken Time | Completes the nearby interaction |
| Open the chest | Loot Ambition of the Sunken | Unlocks the two-handed setup |
| Test the weapon | Compare attacks, blocks, and dodges | Confirms whether the playstyle suits you |
After equipping the weapon, spend a short practice period learning its attack speed. Compare the timing of a normal swing, a block, and a dodge. The goal is not to eliminate dodging, but to understand when blocking gives you better stamina value.
Test the weapon in a familiar area before pushing into a difficult encounter. Learning the swing delay in a low-pressure fight makes later counterattacks easier to time.
Two-Handed Build FAQ
Q: Where do I get Ambition of the Sunken in The Relic First Guardian?
Start at the fork below Camp of Faded Mist Forest and follow the path toward the Pond of Misty Greed. Defeat the nearby enemies, interact with the glowing object to receive the Sealing Stone of Sunken Time, then open the nearby chest for Ambition of the Sunken.
Q: How much stronger is Ambition of the Sunken than the starting weapon?
Ambition of the Sunken has 134 attack power, while the starting Oath of the Last Ember has 72 attack power. It also provides an 8% attack increase and 50% maximum HP.
Q: Should I block or dodge with this two-handed build?
Blocking should be the primary defensive option when an attack is predictable because the weapon reduces stamina consumption while blocking. Dodging remains useful for repositioning or avoiding difficult attacks, but it costs 30% more stamina.
Q: Is Ambition of the Sunken good for beginners?
It can suit beginners who want stronger attacks and more health while learning enemy patterns. The slower swings and increased dodge cost require patience, so practice blocking and attacking during recovery windows.
Ambition of the Sunken is a strong early foundation for a block-focused two-handed build. Its power, health, and defensive stamina effects reward patient combat.